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Current semester: SoSe 2026

Seminar: Lvl. Up! - Games and GBL in ELT

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Information

Basic Information

Number: 4002047
Term: SoSe 2023
Hours per week in term: 2
Language: Englisch
Max. participants: 25
Registered period:

Dates/Times/Location

Group: - iCalendar export for Outlook

This course is only available for student teachers.

  Day Time Frequency Duration Room Room-
plan
Lecturer Remarks Cancelled on Max. participants
iCalendar export for Outlook Tu. 16:00 bis 18:00 c.t. weekly 11.04.2023 bis
18.07.2023
  Washausen

Seminar findet im SR 3.23/3.24, ELP 1 statt

  25
Single Terms
11.04.2023 | 18.04.2023 | 25.04.2023 | 02.05.2023 | 09.05.2023 | 16.05.2023 | 23.05.2023 | 30.05.2023 | 06.06.2023 | 13.06.2023 | 20.06.2023 | 27.06.2023 | 04.07.2023 | 11.07.2023 | 18.07.2023 |

There are already 22 registrations / 16 of which admission granted

Group -:

Contents

Description

At first glance, video games seem to exist purely for entertainment. Playing a video game can be fun, relaxing, distracting, exciting, socialising, motivating, vocabulary-broadening, literacy-strengthening, cliche-resolving,… wait...these attributes actually refer to enhancing and fostering competences and skills taught in ELT?!

Yes, they do! In this seminar you will be introduced into the possbilities and potentials of Game Based Learning, how to implement commerical games into your future English lessons and just how broad the field of gaming and its thematisation in the classroom can be.

We will predominantly focus on digital- & video-based games! Your active participation will be required since you naturally come equipped with valuable insider knowledge about games and game culture yourself!

We will discuss questions of didactic applicability on selected games and will have the chance to test the IfAA’s very own video game developed within the research project: "Textcraft"

Literature

- Becker, Daniel (2021): Videospiele im Fremdsprachenunterricht. Narr.

- Steinkuehler, Constance, Kurt Squire & Sasha Barab (2012): Games, Learning and Society – Learning and Meaning in the Digital Age. Cambridge University Press.

Prerequisites

Module I und II erfolgreich absolviert

Certificates

5 Studienleistungen

"Game Review" anteilig zur Prüfungsleistung (Hausarbeit) -> mehr dazu in den ersten Wochen des Seminars

Moodle https://moodle.uni-greifswald.de/course/view.php?id=17497

Responsible Instructor

Responsible Instructor Responsibilities
Washausen, Niklas verantwortlich

Curriculae

Graduation Curricula Phase Examination regulations version
Lehramt Gymnasium Englisch HF LAG 2020
Lehramt Gymnasium Englisch LAG 2012
Lehramt Reg. Schulen Englisch LA Reg. 2012
Lehramt Reg. Schulen Englisch HF LAR 2020

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